Author Topic: dsound 1.6.1  (Read 957 times)

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Offline Jabo

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dsound 1.6.1
« on: July 13, 2011, 05:00:49 am »
should fix a lot of issues but needs to be thoroughly tested....

Offline Gent

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Re: dsound 1.6.1
« Reply #1 on: July 13, 2011, 02:52:30 pm »
Any chance you can list the changes you made like you did for DirectInput  1.6.1 Jabo?

I mean i quickly tested Tarzan and Hydro Thunder and they now have sound which is yay \:D/ but it is still crackle and pop for me my end.

Just interested to see change log as it were like the other plug.
« Last Edit: July 13, 2011, 02:54:12 pm by Gent »
System 1 Specs:

OS:Windows 7 Professional 64Bit
CPU:Intel® Core™2 Quad Processor Q8400, 2.66 GHz, 1333 MHz FSB
System RAM:8GB Ddr2 Ram
Video:ATI Radeon HD 7470 PCI-E Graphics Card 1Gb
Sound:Creative Labs SB0460 X-fi Fatality Sound Blaster

System 2 Specs:

OS:Windows 7 Professional 64Bit
CPU:AMD Intel Quad Core i7 860 @ 2.80GHz Lynnfield 45nm Technology
System RAM:16.0GB Dual-Channel DDR3 @ 664MHz (9-9-9-24)
Video Card:512MB NVIDIA GeForce 310 Graphics
Sound Card:Realtek High Definition Audio

System 3 Specs:

OS:Windows 7 Professional 64Bit
CPU:AMD Essentials E1-2100 Accelerated Processor clock speed : 1.0 GHz
System RAM:Crucial 16GB  DDR3 RAM (1,333 MHz)
Video Card:AMD E1-2100 APU with AMD Radeon™ HD 8210 Graphics
Sound Card:Realtek ALC269Q-VB5-GR


Offline Jabo

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Re: dsound 1.6.1
« Reply #2 on: July 13, 2011, 06:37:13 pm »
changes:

sync audio has changed, it determines how faithfully timing is emulated... so when it's enabled timing is optimized for playback (eg, prevents pops) when it's disabled it tries to emulate the timing as closely as possible

this is what tarzan requires... this is more changes than i would like i really need help testing this, i think it will be a worthwhile addition to 1.6