Author Topic: Super Mario 64  (Read 382 times)

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Offline Gent

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Super Mario 64
« on: August 28, 2011, 07:47:11 pm »
Super Mario 64 

  • video
    • dissolve effect incorrect, this is used e.g. for invisble cap, after killing Bowser, and warp spaces:
 
 
  • invisible mario is rendered smooth and transparent on default plugins
     (hard to see at low res)
    showing effect rendered properly
     using a 3rd party video plugin
    [/t][/t][/t]
[/td][/tr][/table]
« Last Edit: August 28, 2011, 09:41:39 pm by Gent »
System 1 Specs:

OS:Windows 7 Professional 64Bit
CPU:Intel® Core™2 Quad Processor Q8400, 2.66 GHz, 1333 MHz FSB
System RAM:8GB Ddr2 Ram
Video:ATI Radeon HD 7470 PCI-E Graphics Card 1Gb
Sound:Creative Labs SB0460 X-fi Fatality Sound Blaster

System 2 Specs:

OS:Windows 7 Professional 64Bit
CPU:AMD Intel Quad Core i7 860 @ 2.80GHz Lynnfield 45nm Technology
System RAM:16.0GB Dual-Channel DDR3 @ 664MHz (9-9-9-24)
Video Card:512MB NVIDIA GeForce 310 Graphics
Sound Card:Realtek High Definition Audio

System 3 Specs:

OS:Windows 7 Professional 64Bit
CPU:AMD Essentials E1-2100 Accelerated Processor clock speed : 1.0 GHz
System RAM:Crucial 16GB  DDR3 RAM (1,333 MHz)
Video Card:AMD E1-2100 APU with AMD Radeon™ HD 8210 Graphics
Sound Card:Realtek ALC269Q-VB5-GR