Author Topic: Zelda: Majora's Mask  (Read 621 times)

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Offline nekokabu

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Zelda: Majora's Mask
« on: August 27, 2011, 12:35:45 pm »
Zelda no Densetsu - Mujura no Kamen (J) (V1.1)
Zelda no Densetsu - Mujura no Kamen - Zelda Collection Version (J) (GC)
Legend of Zelda, The - Majora's Mask - Collector's Edition (E) (M4) (GC)


Those roms are not has motion blur effect.
display black screen.

Online Gent

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Re: Zelda: Majora's Mask
« Reply #1 on: August 27, 2011, 03:23:00 pm »
Also not supported is:


[BF799345-39FF7A02-C:45]
Good Name=The Legend of Zelda - Majora's Mask - Preview Demo (U)

[9FC385E5-3ECC05C7-C:50]
Good Name=The Legend of Zelda - Majora's Mask (E) (M4) (Debug Version)

System 1 Specs:

OS:Windows 7 Professional 64Bit
CPU:Intel® Core™2 Quad Processor Q8400, 2.66 GHz, 1333 MHz FSB
System RAM:8GB Ddr2 Ram
Video:ATI Radeon HD 7470 PCI-E Graphics Card 1Gb
Sound:Creative Labs SB0460 X-fi Fatality Sound Blaster

System 2 Specs:

OS:Windows 7 Professional 64Bit
CPU:AMD Intel Quad Core i7 860 @ 2.80GHz Lynnfield 45nm Technology
System RAM:16.0GB Dual-Channel DDR3 @ 664MHz (9-9-9-24)
Video Card:512MB NVIDIA GeForce 310 Graphics
Sound Card:Realtek High Definition Audio

System 3 Specs:

OS:Windows 7 Professional 64Bit
CPU:AMD Essentials E1-2100 Accelerated Processor clock speed : 1.0 GHz
System RAM:Crucial 16GB  DDR3 RAM (1,333 MHz)
Video Card:AMD E1-2100 APU with AMD Radeon™ HD 8210 Graphics
Sound Card:Realtek ALC269Q-VB5-GR


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Re: Zelda: Majora's Mask
« Reply #2 on: August 29, 2011, 02:08:45 am »
These are all fixed in the latest build
System 1 Specs:

OS:Windows 7 Professional 64Bit
CPU:Intel® Core™2 Quad Processor Q8400, 2.66 GHz, 1333 MHz FSB
System RAM:8GB Ddr2 Ram
Video:ATI Radeon HD 7470 PCI-E Graphics Card 1Gb
Sound:Creative Labs SB0460 X-fi Fatality Sound Blaster

System 2 Specs:

OS:Windows 7 Professional 64Bit
CPU:AMD Intel Quad Core i7 860 @ 2.80GHz Lynnfield 45nm Technology
System RAM:16.0GB Dual-Channel DDR3 @ 664MHz (9-9-9-24)
Video Card:512MB NVIDIA GeForce 310 Graphics
Sound Card:Realtek High Definition Audio

System 3 Specs:

OS:Windows 7 Professional 64Bit
CPU:AMD Essentials E1-2100 Accelerated Processor clock speed : 1.0 GHz
System RAM:Crucial 16GB  DDR3 RAM (1,333 MHz)
Video Card:AMD E1-2100 APU with AMD Radeon™ HD 8210 Graphics
Sound Card:Realtek ALC269Q-VB5-GR


Offline nekokabu

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Re: Zelda: Majora's Mask
« Reply #3 on: August 31, 2011, 01:26:37 pm »
Fairy not view in two place in Snowhead Temple.


1. at the wall, only view with z64.(mujura_2_jabo161.jpg, mujura_2_z64.jpg)


2. at the ceiling, There is no plug-ins can be displayed it.(mujura_3_jabo161.jpg)


attachments save states are for Zelda no Densetsu - Mujura no Kamen (J) (V1.1).


Offline Jabo

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Re: Zelda: Majora's Mask
« Reply #4 on: August 31, 2011, 02:29:35 pm »
thanks for the info, have not seen that problem when I played through ages ago I'll load up this state and see if it's a simple fix thank you for testing!

Offline nekokabu

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Re: Zelda: Majora's Mask
« Reply #5 on: September 01, 2011, 03:47:42 pm »
end of day effect are glitch

Offline Jabo

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Re: Zelda: Majora's Mask
« Reply #6 on: September 05, 2011, 01:55:07 am »
I downloaded the state -- I'm afraid I do not have the (J) version so please provide a (U) state if possible... I'm curious if this is a region-specific issue also?

I loaded the state up using the (U) version and it worked enough to see the problem -- my concern is that you posted a screenshot of Z64? Is that the only plugin that shows it? What role does the lens of truth play in this? Z64 does not seem to emulate the lens of truth effect?

A bit confused!



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Re: Zelda: Majora's Mask
« Reply #7 on: September 05, 2011, 02:36:45 am »
Lens of truth effect with z64 with fairy emulated

This is for J as he probably does not have this regions version

[youtube]http://www.youtube.com/watch?v=h5YFGE6iKGs[/youtube]
System 1 Specs:

OS:Windows 7 Professional 64Bit
CPU:Intel® Core™2 Quad Processor Q8400, 2.66 GHz, 1333 MHz FSB
System RAM:8GB Ddr2 Ram
Video:ATI Radeon HD 7470 PCI-E Graphics Card 1Gb
Sound:Creative Labs SB0460 X-fi Fatality Sound Blaster

System 2 Specs:

OS:Windows 7 Professional 64Bit
CPU:AMD Intel Quad Core i7 860 @ 2.80GHz Lynnfield 45nm Technology
System RAM:16.0GB Dual-Channel DDR3 @ 664MHz (9-9-9-24)
Video Card:512MB NVIDIA GeForce 310 Graphics
Sound Card:Realtek High Definition Audio

System 3 Specs:

OS:Windows 7 Professional 64Bit
CPU:AMD Essentials E1-2100 Accelerated Processor clock speed : 1.0 GHz
System RAM:Crucial 16GB  DDR3 RAM (1,333 MHz)
Video Card:AMD E1-2100 APU with AMD Radeon™ HD 8210 Graphics
Sound Card:Realtek ALC269Q-VB5-GR


Offline nekokabu

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Re: Zelda: Majora's Mask
« Reply #8 on: September 05, 2011, 04:12:48 pm »
I forgot to write it. thanks Gent.
I attach Majora's Mask (U) state;)

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Re: Zelda: Majora's Mask
« Reply #9 on: September 05, 2011, 11:35:33 pm »
end of day transition is now fixed in latest build
System 1 Specs:

OS:Windows 7 Professional 64Bit
CPU:Intel® Core™2 Quad Processor Q8400, 2.66 GHz, 1333 MHz FSB
System RAM:8GB Ddr2 Ram
Video:ATI Radeon HD 7470 PCI-E Graphics Card 1Gb
Sound:Creative Labs SB0460 X-fi Fatality Sound Blaster

System 2 Specs:

OS:Windows 7 Professional 64Bit
CPU:AMD Intel Quad Core i7 860 @ 2.80GHz Lynnfield 45nm Technology
System RAM:16.0GB Dual-Channel DDR3 @ 664MHz (9-9-9-24)
Video Card:512MB NVIDIA GeForce 310 Graphics
Sound Card:Realtek High Definition Audio

System 3 Specs:

OS:Windows 7 Professional 64Bit
CPU:AMD Essentials E1-2100 Accelerated Processor clock speed : 1.0 GHz
System RAM:Crucial 16GB  DDR3 RAM (1,333 MHz)
Video Card:AMD E1-2100 APU with AMD Radeon™ HD 8210 Graphics
Sound Card:Realtek ALC269Q-VB5-GR


Offline nekokabu

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Re: Zelda: Majora's Mask
« Reply #10 on: September 07, 2011, 04:05:58 pm »

I use Jabo_Direct3D8.1.6.1_05.09.2011.dll.
but not fix yet:(

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Re: Zelda: Majora's Mask
« Reply #11 on: September 07, 2011, 04:22:24 pm »
I updated it last night,  re download please
System 1 Specs:

OS:Windows 7 Professional 64Bit
CPU:Intel® Core™2 Quad Processor Q8400, 2.66 GHz, 1333 MHz FSB
System RAM:8GB Ddr2 Ram
Video:ATI Radeon HD 7470 PCI-E Graphics Card 1Gb
Sound:Creative Labs SB0460 X-fi Fatality Sound Blaster

System 2 Specs:

OS:Windows 7 Professional 64Bit
CPU:AMD Intel Quad Core i7 860 @ 2.80GHz Lynnfield 45nm Technology
System RAM:16.0GB Dual-Channel DDR3 @ 664MHz (9-9-9-24)
Video Card:512MB NVIDIA GeForce 310 Graphics
Sound Card:Realtek High Definition Audio

System 3 Specs:

OS:Windows 7 Professional 64Bit
CPU:AMD Essentials E1-2100 Accelerated Processor clock speed : 1.0 GHz
System RAM:Crucial 16GB  DDR3 RAM (1,333 MHz)
Video Card:AMD E1-2100 APU with AMD Radeon™ HD 8210 Graphics
Sound Card:Realtek ALC269Q-VB5-GR


Offline nekokabu

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Re: Zelda: Majora's Mask
« Reply #12 on: September 08, 2011, 02:14:49 pm »
redownloaded it...:(


Offline RadeonUser

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Re: Zelda: Majora's Mask
« Reply #13 on: September 08, 2011, 03:09:33 pm »
How odd, mine looks different than yours.
This is also from the (J) v1.1



Offline RadeonUser

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Re: Zelda: Majora's Mask
« Reply #14 on: September 09, 2011, 08:31:24 pm »
Just adding a bit more info on the issue.
If a resolution of 800x600 and lower is used the junk on the right of the screen is not displayed for me.
The widescreen resolution of 848x480 is also fine but not 1024x576.