Author Topic: Fushigi no Dungeon - Fuurai no Shiren 2 - Oni Shuurai! Shiren Jou! (J)  (Read 1005 times)

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Offline nekokabu

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this game has many access to sram.
Many games use DMA to r/w SRAM, but this game also reads and writes SRAM without using DMA.
When without DMA, it reads/write to SRAM, ignoring 4 byte alignment address , length.


Offline RadeonUser

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Re: Fushigi no Dungeon - Fuurai no Shiren 2 - Oni Shuurai! Shiren Jou! (J)
« Reply #1 on: August 16, 2017, 06:30:27 PM »

Interesting, going to take a look at it right now.

Offline RadeonUser

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Re: Fushigi no Dungeon - Fuurai no Shiren 2 - Oni Shuurai! Shiren Jou! (J)
« Reply #2 on: August 16, 2017, 07:51:30 PM »

This will probably take me a while to figure out so I will save for later when I have more free time.

Offline RadeonUser

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Re: Fushigi no Dungeon - Fuurai no Shiren 2 - Oni Shuurai! Shiren Jou! (J)
« Reply #3 on: December 03, 2018, 02:35:24 AM »
I'll be honest, I've tried to make this work today but I just don't understand what the game wants.
I do understand the game wants to write and read directly to the SRAM address range.

I've tried to read/write directly to memory instead of the file as a test case but it's still giving the error that has a 1 and then a 2.