Author Topic: Jabo's 1.6 debug build for rumble testing (Resolved)  (Read 570 times)

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Offline Jabo

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Jabo's 1.6 debug build for rumble testing (Resolved)
« on: July 10, 2011, 05:05:58 PM »
Please test this for rumble!
« Last Edit: January 10, 2012, 09:43:26 PM by Gent »

Offline Jabo

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Re: Jabo's 1.6 debug build for rumble testing
« Reply #1 on: July 10, 2011, 05:10:51 PM »
relevant zelda save

Offline RadeonUser

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Re: Jabo's 1.6 debug build for rumble testing
« Reply #2 on: July 10, 2011, 05:21:56 PM »
Yeah that works fine, seems we had the changes for it all along.

Here's a build compiled in VS2010, seems to work fine but I haven't run it extensively.
« Last Edit: July 10, 2011, 06:45:25 PM by RadeonUser »

Offline Gent

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Re: Jabo's 1.6 debug build for rumble testing
« Reply #3 on: July 10, 2011, 05:49:21 PM »
we did? :|

Thought every compile = constant Pulse still ? :-s

Yay us then? lol

Jabo tweaking huh? :P

Offline Jabo

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Re: Jabo's 1.6 debug build for rumble testing
« Reply #4 on: July 10, 2011, 11:25:25 PM »
this is the latest release external build from me that works