Author Topic: Banjo-Kazooie / Banjo to Kazooie no Daibouken  (Read 536 times)

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Offline Gent

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Banjo-Kazooie / Banjo to Kazooie no Daibouken
« on: July 30, 2011, 01:03:01 PM »
Banjo-Kazooie / Banjo to Kazooie no Daibouken

Known Issues (what is a 'known issue'?)
  • video
    • jigsaw transition effect  uses primary framebuffer.
     
     
       
       
    the jigsaw effect
     
    on default settings
    copy framebuffer to RDRAM
     
    enabled
« Last Edit: August 01, 2011, 07:01:15 AM by Gent »

Offline Clements

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Re: Banjo-Kazooie / Banjo to Kazooie no Daibouken
« Reply #1 on: October 22, 2011, 03:08:58 PM »
Here's another issue to mention in the GameFAQ - the pause screen is unemulated, even if you enable the primary framebuffer in Jabo's (which fixes the puzzle transition as you would expect).
First is the pause menu in Jabo's plugin, and second is the effect shown in Glide64.